[awesome] Fixing the weather

This commit is contained in:
Adam Cooper 2025-03-02 17:33:23 -05:00
parent 62170ba33b
commit 08691c6db0
4 changed files with 834 additions and 0 deletions

2
.gitignore vendored
View file

@ -1,6 +1,8 @@
*.swp
f/
bin/mail-sync.sh
**/awesome/secret.lua
**/awesome-test/secret.lua
**/newsboat/.newsboat/cache.db*
**/newsboat/.newsboat/history.cmdline
**/newsboat/.newsboat/ttrss-pw.txt

1
awesome-test/lina Symbolic link
View file

@ -0,0 +1 @@
/home/adam/builds/lina

134
awesome-test/mytheme.lua Normal file
View file

@ -0,0 +1,134 @@
---------------------------
-- Default awesome theme --
---------------------------
local theme_assets = require("beautiful.theme_assets")
local xresources = require("beautiful.xresources")
local dpi = xresources.apply_dpi
local gfs = require("gears.filesystem")
local themes_path = gfs.get_themes_dir()
local theme = {}
theme.font = "Fantasque Sans Mono 8"
theme.bg_normal = "#222222"
theme.bg_focus = "#535d6c"
theme.bg_urgent = "#ff0000"
theme.bg_minimize = "#444444"
theme.bg_systray = theme.bg_normal
theme.fg_normal = "#aaaaaa"
theme.fg_focus = "#ffffff"
theme.fg_urgent = "#ffffff"
theme.fg_minimize = "#ffffff"
theme.useless_gap = dpi(0)
theme.border_width = dpi(1)
theme.border_normal = "#000000"
theme.border_focus = "#535d6c"
theme.border_marked = "#91231c"
-- There are other variable sets
-- overriding the default one when
-- defined, the sets are:
-- taglist_[bg|fg]_[focus|urgent|occupied|empty|volatile]
-- tasklist_[bg|fg]_[focus|urgent]
-- titlebar_[bg|fg]_[normal|focus]
-- tooltip_[font|opacity|fg_color|bg_color|border_width|border_color]
-- mouse_finder_[color|timeout|animate_timeout|radius|factor]
-- prompt_[fg|bg|fg_cursor|bg_cursor|font]
-- hotkeys_[bg|fg|border_width|border_color|shape|opacity|modifiers_fg|label_bg|label_fg|group_margin|font|description_font]
-- Example:
--theme.taglist_bg_focus = "#ff0000"
-- Generate taglist squares:
local taglist_square_size = dpi(4)
theme.taglist_squares_sel = theme_assets.taglist_squares_sel(
taglist_square_size, theme.fg_normal
)
theme.taglist_squares_unsel = theme_assets.taglist_squares_unsel(
taglist_square_size, theme.fg_normal
)
-- Variables set for theming notifications:
-- notification_font
theme.notification_font = "Liberation Sans 8"
-- notification_[bg|fg]
theme.notification_bg = "#00ff00"
theme.notification_fg = "#600060"
-- notification_[width|height|margin]
-- notification_[border_color|border_width|shape|opacity]
-- Variables set for theming the menu:
-- menu_[bg|fg]_[normal|focus]
-- menu_[border_color|border_width]
theme.menu_submenu_icon = themes_path.."default/submenu.png"
theme.menu_height = dpi(15)
theme.menu_width = dpi(100)
-- You can add as many variables as
-- you wish and access them by using
-- beautiful.variable in your rc.lua
--theme.bg_widget = "#cc0000"
-- Define the image to load
theme.titlebar_close_button_normal = themes_path.."default/titlebar/close_normal.png"
theme.titlebar_close_button_focus = themes_path.."default/titlebar/close_focus.png"
theme.titlebar_minimize_button_normal = themes_path.."default/titlebar/minimize_normal.png"
theme.titlebar_minimize_button_focus = themes_path.."default/titlebar/minimize_focus.png"
theme.titlebar_ontop_button_normal_inactive = themes_path.."default/titlebar/ontop_normal_inactive.png"
theme.titlebar_ontop_button_focus_inactive = themes_path.."default/titlebar/ontop_focus_inactive.png"
theme.titlebar_ontop_button_normal_active = themes_path.."default/titlebar/ontop_normal_active.png"
theme.titlebar_ontop_button_focus_active = themes_path.."default/titlebar/ontop_focus_active.png"
theme.titlebar_sticky_button_normal_inactive = themes_path.."default/titlebar/sticky_normal_inactive.png"
theme.titlebar_sticky_button_focus_inactive = themes_path.."default/titlebar/sticky_focus_inactive.png"
theme.titlebar_sticky_button_normal_active = themes_path.."default/titlebar/sticky_normal_active.png"
theme.titlebar_sticky_button_focus_active = themes_path.."default/titlebar/sticky_focus_active.png"
theme.titlebar_floating_button_normal_inactive = themes_path.."default/titlebar/floating_normal_inactive.png"
theme.titlebar_floating_button_focus_inactive = themes_path.."default/titlebar/floating_focus_inactive.png"
theme.titlebar_floating_button_normal_active = themes_path.."default/titlebar/floating_normal_active.png"
theme.titlebar_floating_button_focus_active = themes_path.."default/titlebar/floating_focus_active.png"
theme.titlebar_maximized_button_normal_inactive = themes_path.."default/titlebar/maximized_normal_inactive.png"
theme.titlebar_maximized_button_focus_inactive = themes_path.."default/titlebar/maximized_focus_inactive.png"
theme.titlebar_maximized_button_normal_active = themes_path.."default/titlebar/maximized_normal_active.png"
theme.titlebar_maximized_button_focus_active = themes_path.."default/titlebar/maximized_focus_active.png"
theme.wallpaper = themes_path.."default/background.png"
-- You can use your own layout icons like this:
theme.layout_fairh = themes_path.."default/layouts/fairhw.png"
theme.layout_fairv = themes_path.."default/layouts/fairvw.png"
theme.layout_floating = themes_path.."default/layouts/floatingw.png"
theme.layout_magnifier = themes_path.."default/layouts/magnifierw.png"
theme.layout_max = themes_path.."default/layouts/maxw.png"
theme.layout_fullscreen = themes_path.."default/layouts/fullscreenw.png"
theme.layout_tilebottom = themes_path.."default/layouts/tilebottomw.png"
theme.layout_tileleft = themes_path.."default/layouts/tileleftw.png"
theme.layout_tile = themes_path.."default/layouts/tilew.png"
theme.layout_tiletop = themes_path.."default/layouts/tiletopw.png"
theme.layout_spiral = themes_path.."default/layouts/spiralw.png"
theme.layout_dwindle = themes_path.."default/layouts/dwindlew.png"
theme.layout_cornernw = themes_path.."default/layouts/cornernww.png"
theme.layout_cornerne = themes_path.."default/layouts/cornernew.png"
theme.layout_cornersw = themes_path.."default/layouts/cornersww.png"
theme.layout_cornerse = themes_path.."default/layouts/cornersew.png"
-- Generate Awesome icon:
theme.awesome_icon = theme_assets.awesome_icon(
theme.menu_height, theme.bg_focus, theme.fg_focus
)
-- Define the icon theme for application icons. If not set then the icons
-- from /usr/share/icons and /usr/share/icons/hicolor will be used.
theme.icon_theme = nil
return theme
-- vim: filetype=lua:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:textwidth=80

697
awesome-test/rc.lua Normal file
View file

@ -0,0 +1,697 @@
-- If LuaRocks is installed, make sure that packages installed through it are
-- found (e.g. lgi). If LuaRocks is not installed, do nothing.
pcall(require, "luarocks.loader")
-- Standard awesome library
local gears = require("gears")
local awful = require("awful")
require("awful.autofocus")
-- Widget and layout library
local wibox = require("wibox")
-- Theme handling library
local beautiful = require("beautiful")
-- Notification library
local naughty = require("naughty")
local menubar = require("menubar")
local lina = require("lina")
local secret = require("secret")
-- local ruled = require("ruled")
local hotkeys_popup = require("awful.hotkeys_popup")
-- Enable hotkeys help widget for VIM and other apps
-- when client with a matching name is opened:
require("awful.hotkeys_popup.keys")
-- {{{ Error handling
-- Check if awesome encountered an error during startup and fell back to
-- another config (This code will only ever execute for the fallback config)
if awesome.startup_errors then
naughty.notify({
preset = naughty.config.presets.critical,
title = "Oops, there were errors during startup!",
text = awesome.startup_errors,
})
end
-- Handle runtime errors after startup
do
local in_error = false
awesome.connect_signal("debug::error", function(err)
-- Make sure we don't go into an endless error loop
if in_error then
return
end
in_error = true
naughty.notify({
preset = naughty.config.presets.critical,
title = "Oops, an error happened!",
text = tostring(err),
})
in_error = false
end)
end
-- }}}
-- {{{ Variable definitions
-- Themes define colours, icons, font and wallpapers.
-- beautiful.init(gears.filesystem.get_themes_dir() .. "default/theme.lua")
beautiful.init(gears.filesystem.get_configuration_dir() .. "mytheme.lua")
-- This is used later as the default terminal and editor to run.
-- local terminal = "wezterm"
--[[
terminal = function()
local is_running = os.execute("pgrep alacritty")
if is_running == nil then
return "/usr/sbin/alacritty --socket /run/user/1000/alacritty-main.sock"
else
return "/usr/sbin/alacritty msg --socket /run/user/1000/alacritty-main.sock create-window"
end
end
]]
--
local terminal = function()
local is_running = os.execute("pgrep wezterm")
if is_running == nil then
return "/usr/sbin/wezterm start"
else
return "/usr/sbin/wezterm cli spawn --new-window"
end
end
local editor = os.getenv("EDITOR") or "nano"
local editor_cmd = terminal() .. " -- " .. editor
-- local editor_cmd = terminal .. " -e " .. editor
-- Default modkey.
-- Usually, Mod4 is the key with a logo between Control and Alt.
-- If you do not like this or do not have such a key,
-- I suggest you to remap Mod4 to another key using xmodmap or other tools.
-- However, you can use another modifier like Mod1, but it may interact with others.
modkey = "Mod4"
-- Table of layouts to cover with awful.layout.inc, order matters.
-- awful.layout.layouts = {
awful.layout.append_default_layouts({
-- awful.layout.suit.tile,
awful.layout.suit.max,
awful.layout.suit.max.fullscreen,
awful.layout.suit.tile.left,
awful.layout.suit.tile.bottom,
awful.layout.suit.tile.top,
awful.layout.suit.fair,
awful.layout.suit.fair.horizontal,
awful.layout.suit.spiral,
awful.layout.suit.spiral.dwindle,
awful.layout.suit.magnifier,
awful.layout.suit.corner.nw,
awful.layout.suit.floating,
-- awful.layout.suit.corner.ne,
-- awful.layout.suit.corner.sw,
-- awful.layout.suit.corner.se,
})
-- }}}
-- {{{ Menu
-- Create a launcher widget and a main menu
myawesomemenu = {
{
"hotkeys",
function()
hotkeys_popup.show_help(nil, awful.screen.focused())
end,
},
-- { "manual", terminal() .. " -e man awesome" },
{ "edit config", editor_cmd .. " " .. awesome.conffile },
{ "restart", awesome.restart },
{
"quit",
function()
awesome.quit()
end,
},
}
mymainmenu = awful.menu({
items = {
{ "awesome", myawesomemenu, beautiful.awesome_icon },
{ "open terminal", terminal() },
},
})
mylauncher = awful.widget.launcher({ image = beautiful.awesome_icon, menu = mymainmenu })
-- Menubar configuration
menubar.utils.terminal = terminal() -- Set the terminal for applications that require it
-- }}}
-- Keyboard map indicator and switcher
mykeyboardlayout = awful.widget.keyboardlayout()
-- {{{ Wibar
-- Create a textclock widget
mytextclock = wibox.widget.textclock()
-- Create a wibox for each screen and add it
local taglist_buttons = gears.table.join(
awful.button({}, 1, function(t)
t:view_only()
end),
awful.button({ modkey }, 1, function(t)
if client.focus then
client.focus:move_to_tag(t)
end
end),
awful.button({}, 3, awful.tag.viewtoggle),
awful.button({ modkey }, 3, function(t)
if client.focus then
client.focus:toggle_tag(t)
end
end),
awful.button({}, 4, function(t)
awful.tag.viewnext(t.screen)
end),
awful.button({}, 5, function(t)
awful.tag.viewprev(t.screen)
end)
)
local tasklist_buttons = gears.table.join(
awful.button({}, 1, function(c)
if c == client.focus then
c.minimized = true
else
c:emit_signal("request::activate", "tasklist", { raise = true })
end
end),
awful.button({}, 3, function()
awful.menu.client_list({ theme = { width = 250 } })
end),
awful.button({}, 4, function()
awful.client.focus.byidx(1)
end),
awful.button({}, 5, function()
awful.client.focus.byidx(-1)
end)
)
local function set_wallpaper(s)
-- Wallpaper
if beautiful.wallpaper then
-- local wallpaper = beautiful.wallpaper
-- local wallpaper = "/home/adam/Pictures/wallpapers/shared/montauk-light-01.jpg"
-- If wallpaper is a function, call it with the screen
if type(wallpaper) == "function" then
wallpaper = wallpaper(s)
end
gears.wallpaper.maximized(wallpaper, s, false)
end
end
-- Notifications
--[[
ruled.notification.connect_signal("request::rules", function()
-- Add a red background for urgent notifications.
ruled.notification.append_rule {
rule = { urgency = "critical" },
properties = { bg = "#ff0000", fg = "#32cd32", timeout = 0 }
}
-- Or green background for normal ones.
ruled.notification.append_rule {
rule = { urgency = "normal" },
properties = { bg = "#32cd32", fg = "#800080"}
}
ruled.notification.append_rule {
rule = { urgency = "low" },
properties = { bg = "#bbccff", fg = "#191970"}
}
end)
--]]
-- Re-set wallpaper when a screen's geometry changes (e.g. different resolution)
screen.connect_signal("property::geometry", set_wallpaper)
local mymem = lina.widget.mem({
settings = function()
local mem_spacer = ""
local swp_spacer = ""
local swp_display = math.floor((mem_now.swapused / mem_now.swap) * 100)
if mem_now.perc < 10 then
mem_spacer = " "
end
if swp_display < 10 then
swp_spacer = " "
end
widget:set_markup(" mem " .. mem_spacer .. mem_now.perc .. " swp " .. swp_spacer .. swp_display .. " ")
end,
})
local mycpu = lina.widget.cpu({
settings = function()
local cpu_spacer = ""
if cpu_now.usage < 10 then
cpu_spacer = " "
end
widget:set_markup(" cpu " .. cpu_spacer .. cpu_now.usage)
end,
})
local myweather = lina.widget.weather({
APPID = secret.APPID,
lat = 40.651,
lon = -73.949,
units = "us",
notification_text_fun = function(wn)
local day = os.date("%a %d", wn["time"])
local hi = math.floor(wn["temperatureHigh"])
local lo = math.floor(wn["temperatureLow"])
local desc = wn["summary"]
return string.format("<b>%s</b>: %s, %d/%d ", day, desc, hi, lo)
end,
settings = function()
-- TODO: weather_now comes from the forecast call, but we need the current call.
units = math.floor(weather_now["daily"]["data"][1]["temperature"])
widget:set_markup(" " .. units .. " ")
end,
})
awful.screen.connect_for_each_screen(function(s)
-- Wallpaper
set_wallpaper(s)
-- Each screen has its own tag table.
awful.tag({ "1", "2", "3", "4", "5", "6", "7", "8", "9" }, s, awful.layout.layouts[1])
-- Create a promptbox for each screen
s.mypromptbox = awful.widget.prompt()
-- Create an imagebox widget which will contain an icon indicating which layout we're using.
-- We need one layoutbox per screen.
s.mylayoutbox = awful.widget.layoutbox(s)
s.mylayoutbox:buttons(gears.table.join(
awful.button({}, 1, function()
awful.layout.inc(1)
end),
awful.button({}, 3, function()
awful.layout.inc(-1)
end),
awful.button({}, 4, function()
awful.layout.inc(1)
end),
awful.button({}, 5, function()
awful.layout.inc(-1)
end)
))
-- Create a taglist widget
s.mytaglist = awful.widget.taglist({
screen = s,
filter = awful.widget.taglist.filter.all,
buttons = taglist_buttons,
})
-- Create a tasklist widget
s.mytasklist = awful.widget.tasklist({
screen = s,
filter = awful.widget.tasklist.filter.currenttags,
buttons = tasklist_buttons,
})
-- Create the wibox
s.mywibox = awful.wibar({ position = "top", screen = s })
-- Add widgets to the wibox
s.mywibox:setup({
layout = wibox.layout.align.horizontal,
{ -- Left widgets
layout = wibox.layout.fixed.horizontal,
mylauncher,
s.mytaglist,
s.mypromptbox,
},
s.mytasklist, -- Middle widget
{ -- Right widgets
layout = wibox.layout.fixed.horizontal,
mycpu.widget,
mymem.widget,
wibox.widget.systray(),
myweather.icon,
myweather.widget,
mytextclock,
s.mylayoutbox,
},
})
end)
-- }}}
-- {{{ Mouse bindings
root.buttons(gears.table.join(
awful.button({}, 3, function()
mymainmenu:toggle()
end),
awful.button({}, 4, awful.tag.viewnext),
awful.button({}, 5, awful.tag.viewprev)
))
-- }}}
-- {{{ Key bindings
globalkeys = gears.table.join(
awful.key({ modkey }, "s", hotkeys_popup.show_help, { description = "show help", group = "awesome" }),
awful.key({ modkey }, "Left", awful.tag.viewprev, { description = "view previous", group = "tag" }),
awful.key({ modkey }, "Right", awful.tag.viewnext, { description = "view next", group = "tag" }),
awful.key({ modkey }, "Escape", awful.tag.history.restore, { description = "go back", group = "tag" }),
awful.key({ modkey }, "j", function()
awful.client.focus.byidx(1)
end, { description = "focus next by index", group = "client" }),
awful.key({ modkey }, "k", function()
awful.client.focus.byidx(-1)
end, { description = "focus previous by index", group = "client" }),
awful.key({ modkey }, "w", function()
mymainmenu:show()
end, { description = "show main menu", group = "awesome" }),
-- Layout manipulation
awful.key({ modkey, "Shift" }, "j", function()
awful.client.swap.byidx(1)
end, { description = "swap with next client by index", group = "client" }),
awful.key({ modkey, "Shift" }, "k", function()
awful.client.swap.byidx(-1)
end, { description = "swap with previous client by index", group = "client" }),
awful.key({ modkey, "Control" }, "j", function()
awful.screen.focus_relative(1)
end, { description = "focus the next screen", group = "screen" }),
awful.key({ modkey, "Control" }, "k", function()
awful.screen.focus_relative(-1)
end, { description = "focus the previous screen", group = "screen" }),
awful.key({ modkey }, "u", awful.client.urgent.jumpto, { description = "jump to urgent client", group = "client" }),
awful.key({ modkey }, "Tab", function()
awful.client.focus.history.previous()
if client.focus then
client.focus:raise()
end
end, { description = "go back", group = "client" }),
-- Standard program
awful.key({ modkey }, "Return", function()
awful.spawn(terminal())
end, { description = "open a terminal", group = "launcher" }),
awful.key({ modkey, "Control" }, "r", awesome.restart, { description = "reload awesome", group = "awesome" }),
awful.key({ modkey, "Shift" }, "q", awesome.quit, { description = "quit awesome", group = "awesome" }),
awful.key({ modkey }, "l", function()
awful.tag.incmwfact(0.05)
end, { description = "increase master width factor", group = "layout" }),
awful.key({ modkey }, "h", function()
awful.tag.incmwfact(-0.05)
end, { description = "decrease master width factor", group = "layout" }),
awful.key({ modkey, "Shift" }, "h", function()
awful.tag.incnmaster(1, nil, true)
end, { description = "increase the number of master clients", group = "layout" }),
awful.key({ modkey, "Shift" }, "l", function()
awful.tag.incnmaster(-1, nil, true)
end, { description = "decrease the number of master clients", group = "layout" }),
awful.key({ modkey, "Control" }, "h", function()
awful.tag.incncol(1, nil, true)
end, { description = "increase the number of columns", group = "layout" }),
awful.key({ modkey, "Control" }, "l", function()
awful.tag.incncol(-1, nil, true)
end, { description = "decrease the number of columns", group = "layout" }),
awful.key({ modkey }, "space", function()
awful.layout.inc(1)
end, { description = "select next", group = "layout" }),
awful.key({ modkey, "Shift" }, "space", function()
awful.layout.inc(-1)
end, { description = "select previous", group = "layout" }),
awful.key({ modkey, "Control" }, "n", function()
local c = awful.client.restore()
-- Focus restored client
if c then
c:emit_signal("request::activate", "key.unminimize", { raise = true })
end
end, { description = "restore minimized", group = "client" }),
-- Prompt
awful.key({ modkey }, "r", function()
awful.screen.focused().mypromptbox:run()
end, { description = "run prompt", group = "launcher" }),
awful.key({ modkey }, "x", function()
awful.prompt.run({
prompt = "Run Lua code: ",
textbox = awful.screen.focused().mypromptbox.widget,
exe_callback = awful.util.eval,
history_path = awful.util.get_cache_dir() .. "/history_eval",
})
end, { description = "lua execute prompt", group = "awesome" }),
-- Menubar
awful.key({ modkey }, "p", function()
os.execute("dmenu_run")
end, { description = "show the menubar", group = "launcher" }),
awful.key({}, "XF86MonBrightnessUp", function()
awful.spawn("xbacklight -inc 10")
end, { description = "Brighten the screen", group = "monitor" }),
awful.key({}, "XF86MonBrightnessDown", function()
awful.spawn("xbacklight -dec 10")
end, { description = "Brighten the screen", group = "monitor" })
)
clientkeys = gears.table.join(
awful.key({ modkey }, "f", function(c)
c.fullscreen = not c.fullscreen
c:raise()
end, { description = "toggle fullscreen", group = "client" }),
awful.key({ modkey, "Shift" }, "c", function(c)
c:kill()
end, { description = "close", group = "client" }),
awful.key(
{ modkey, "Control" },
"space",
awful.client.floating.toggle,
{ description = "toggle floating", group = "client" }
),
awful.key({ modkey, "Control" }, "Return", function(c)
c:swap(awful.client.getmaster())
end, { description = "move to master", group = "client" }),
awful.key({ modkey }, "o", function(c)
c:move_to_screen()
end, { description = "move to screen", group = "client" }),
awful.key({ modkey }, "t", function(c)
c.ontop = not c.ontop
end, { description = "toggle keep on top", group = "client" }),
awful.key({ modkey }, "n", function(c)
-- The client currently has the input focus, so it cannot be
-- minimized, since minimized clients can't have the focus.
c.minimized = true
end, { description = "minimize", group = "client" }),
awful.key({ modkey }, "m", function(c)
c.maximized = not c.maximized
c:raise()
end, { description = "(un)maximize", group = "client" }),
awful.key({ modkey, "Control" }, "m", function(c)
c.maximized_vertical = not c.maximized_vertical
c:raise()
end, { description = "(un)maximize vertically", group = "client" }),
awful.key({ modkey, "Shift" }, "m", function(c)
c.maximized_horizontal = not c.maximized_horizontal
c:raise()
end, { description = "(un)maximize horizontally", group = "client" })
)
-- Bind all key numbers to tags.
-- Be careful: we use keycodes to make it work on any keyboard layout.
-- This should map on the top row of your keyboard, usually 1 to 9.
for i = 1, 9 do
globalkeys = gears.table.join(
globalkeys,
-- View tag only.
awful.key({ modkey }, "#" .. i + 9, function()
local screen = awful.screen.focused()
local tag = screen.tags[i]
if tag then
tag:view_only()
end
end, { description = "view tag #" .. i, group = "tag" }),
-- Toggle tag display.
awful.key({ modkey, "Control" }, "#" .. i + 9, function()
local screen = awful.screen.focused()
local tag = screen.tags[i]
if tag then
awful.tag.viewtoggle(tag)
end
end, { description = "toggle tag #" .. i, group = "tag" }),
-- Move client to tag.
awful.key({ modkey, "Shift" }, "#" .. i + 9, function()
if client.focus then
local tag = client.focus.screen.tags[i]
if tag then
client.focus:move_to_tag(tag)
end
end
end, { description = "move focused client to tag #" .. i, group = "tag" }),
-- Toggle tag on focused client.
awful.key({ modkey, "Control", "Shift" }, "#" .. i + 9, function()
if client.focus then
local tag = client.focus.screen.tags[i]
if tag then
client.focus:toggle_tag(tag)
end
end
end, { description = "toggle focused client on tag #" .. i, group = "tag" })
)
end
clientbuttons = gears.table.join(
awful.button({}, 1, function(c)
c:emit_signal("request::activate", "mouse_click", { raise = true })
end),
awful.button({ modkey }, 1, function(c)
c:emit_signal("request::activate", "mouse_click", { raise = true })
awful.mouse.client.move(c)
end),
awful.button({ modkey }, 3, function(c)
c:emit_signal("request::activate", "mouse_click", { raise = true })
awful.mouse.client.resize(c)
end)
)
-- Set keys
root.keys(globalkeys)
-- }}}
-- {{{ Rules
-- Rules to apply to new clients (through the "manage" signal).
awful.rules.rules = {
-- All clients will match this rule.
{
rule = {},
properties = {
border_width = beautiful.border_width,
border_color = beautiful.border_normal,
focus = awful.client.focus.filter,
raise = true,
keys = clientkeys,
buttons = clientbuttons,
screen = awful.screen.preferred,
placement = awful.placement.no_overlap + awful.placement.no_offscreen,
},
},
-- Floating clients.
{
rule_any = {
instance = {
"DTA", -- Firefox addon DownThemAll.
"copyq", -- Includes session name in class.
"pinentry",
},
class = {
"Arandr",
"Blueman-manager",
"Gpick",
"Kruler",
"MessageWin", -- kalarm.
"Sxiv",
"Tor Browser", -- Needs a fixed window size to avoid fingerprinting by screen size.
"Wpa_gui",
"veromix",
"xtightvncviewer",
},
-- Note that the name property shown in xprop might be set slightly after creation of the client
-- and the name shown there might not match defined rules here.
name = {
"Event Tester", -- xev.
},
role = {
"AlarmWindow", -- Thunderbird's calendar.
"ConfigManager", -- Thunderbird's about:config.
"pop-up", -- e.g. Google Chrome's (detached) Developer Tools.
},
},
properties = { floating = true },
},
-- Add titlebars to normal clients and dialogs
{ rule_any = { type = { "normal", "dialog" } }, properties = { titlebars_enabled = true } },
-- Set Firefox to always map on the tag named "2" on screen 1.
-- { rule = { class = "Firefox" },
-- properties = { screen = 1, tag = "2" } },
{ rule = { class = "KeePassXC" }, properties = { screen = 1, tag = "2" } },
{ rule = { class = "btop" }, properties = { screen = 1, tag = "9" } },
{ rule = { class = "qutebrowser" }, properties = { screen = 1, tag = "2" } },
{ rule = { class = "librewolf" }, properties = { screen = 1, tag = "2" } },
{ rule = { class = "wezterm" }, properties = { screen = 1, tag = "1" } },
}
-- }}}
-- {{{ Signals
-- Signal function to execute when a new client appears.
client.connect_signal("manage", function(c)
-- Set the windows at the slave,
-- i.e. put it at the end of others instead of setting it master.
-- if not awesome.startup then awful.client.setslave(c) end
if awesome.startup and not c.size_hints.user_position and not c.size_hints.program_position then
-- Prevent clients from being unreachable after screen count changes.
awful.placement.no_offscreen(c)
end
end)
-- Add a titlebar if titlebars_enabled is set to true in the rules.
client.connect_signal("request::titlebars", function(c)
-- buttons for the titlebar
local buttons = gears.table.join(
awful.button({}, 1, function()
c:emit_signal("request::activate", "titlebar", { raise = true })
awful.mouse.client.move(c)
end),
awful.button({}, 3, function()
c:emit_signal("request::activate", "titlebar", { raise = true })
awful.mouse.client.resize(c)
end)
)
awful.titlebar(c):setup({
{ -- Left
awful.titlebar.widget.iconwidget(c),
buttons = buttons,
layout = wibox.layout.fixed.horizontal,
},
{ -- Middle
{ -- Title
align = "center",
widget = awful.titlebar.widget.titlewidget(c),
},
buttons = buttons,
layout = wibox.layout.flex.horizontal,
},
{ -- Right
awful.titlebar.widget.floatingbutton(c),
awful.titlebar.widget.maximizedbutton(c),
awful.titlebar.widget.stickybutton(c),
awful.titlebar.widget.ontopbutton(c),
awful.titlebar.widget.closebutton(c),
layout = wibox.layout.fixed.horizontal(),
},
layout = wibox.layout.align.horizontal,
})
end)
-- Autostart items
-- Keep this commented out so we don't try to rerun the startup items as we
-- test our new config.
-- awful.spawn.with_shell("~/.config/awesome/autorun.sh")
-- Enable sloppy focus, so that focus follows mouse.
client.connect_signal("mouse::enter", function(c)
c:emit_signal("request::activate", "mouse_enter", { raise = false })
end)
client.connect_signal("focus", function(c)
c.border_color = beautiful.border_focus
end)
client.connect_signal("unfocus", function(c)
c.border_color = beautiful.border_normal
end)
-- }}}